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Reading: MindsEye Developer Delays Hitman Crossover Update, Says Updates May Be ‘Less Frequent’ Going Forward
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Online Tech Guru > Gaming > MindsEye Developer Delays Hitman Crossover Update, Says Updates May Be ‘Less Frequent’ Going Forward
Gaming

MindsEye Developer Delays Hitman Crossover Update, Says Updates May Be ‘Less Frequent’ Going Forward

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Last updated: 26 July 2025 07:50
By News Room 2 Min Read
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A planned crossover event between Hitman and MindsEye has been delayed indefinitely, while developer Build a Rocket Boy says future updates “may be less frequent”.

This was announced today on the MindsEye official website. In the post, the developer says the following:

We apologise that the release of the Hitman x MindsEye Mission, originally scheduled for July, has been postponed to a later date. We look forward to delivering this exciting crossover when the time is right and will provide further updates as soon as we’re able.

The update also says “Moving forward, updates may be less frequent, but with the aim for each to bring more meaningful changes.” Updates are still planned for August and September, but the developer says that these are focused on performance improvements and bug fixes rather than content.

Originally, the Hitman crossover was planned to bring Agent 47 to Redrock City, though it’s unclear exactly what that would have entailed. The crossover came about thanks to Hitman publisher IO Interactive also publishing MindsEye, but no details on the content update have been shared since its announcement in June.

MindsEye’s release thus far has been a disaster for Build a Rocket Boy. The game originally came with high expectations thanks to its studio being led by former Rockstar North employees, including GTA co-creator Leslie Benzies. However, the game itself received poor reviews (including a 4/10 from us) and mixed Steam reviews that largely criticized the game’s poor performance, bugs, glitches, and other major issues.

Build a Rocket Boy has since said it’s been working to fix these problems amid canceled sponsored streams and players refunding their purchases. But that hasn’t stopped the studio itself from seeming to fall apart in response, with Build a Rocket Boy issuing at-risk-of-redundancy emails to its 300-person workforce at the start of July.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email protected].

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