Subnautica 2 and PUBG publisher Krafton is positioning itself as an “AI-first company.”
The publisher said it would be “prioritizing AI as a central and primary means of problem-solving” and “fostering change in individuals and organisations, increasing company-wide productivity, and accelerating mid- to long-term corporate value growth.”
In a Korean-language statement translated by machine, the company said that as part of this work, it will undertake a “complete” reorganization and invest $69.7 million / 100 billion Korean won in a new GPU cluster for “sophisticated reasoning and iterative planning.”
Another $20.8 million / 30 million won has also been earmarked to retrain its workforce in using AI tools.
“Starting today, Krafton will automate work centred on Agentic AI and fully implement an AI-centred management system where members focus on creative activities and complex problem solving,” said Krafton CEO Kim Chang-han.
“We will leap forward as a company that promotes the growth of members and expands the organisation’s areas of challenge through AI.”
Earlier today, we reported Microsoft Gaming CEO Phil Spencer said the company’s current use of AI is chiefly for security and Xbox Live moderation, and there is no mandate for it to be used in the creative process.