Two labor complaints have been filed against Nintendo with the US’ National Labor Relations Board.
Filed in December 2025 and January 2026, respectively, the complaints – first reported by Game File – allege both Nintendo of America and third-party firm Teksystems violated labor laws that prevent employers from interfering with self-organizing activities, as well as a clause that prohibits “firing, discharging or otherwise discriminating against an employee because he has filed charges or given testimony under this act.”
Little else is known at this stage, but Game File reports that NoA works with Teksystems on a “range of key jobs, including game-testing and customer service.” The details of the individual, or individuals, who filed the complaint(s) – or the details thereof – are not known at this time.
A similar labor complaint was filed by MacKenzie Clifton back in 2022. The QA worker accused Nintendo of firing them for asking about the company’s stance on unionization, and eventually settled their complaint with Nintendo of America for $25,910 in pay, interest, and damages, although Nintendo denied Clifton had been fired due to union efforts and insisted Clifton had disclosed “confidential information.”
The news comes as the IWGB accuses Rockstar of union busting when it fired 34 staff at the company in November. As above, the Grand Theft Auto giant countered by insisting they were fired for sharing “confidential information”, and The Glasgow Employment Tribunal recently rejected a request for interim relief filed for staff fired by Rockstar.
In its most recent financial report, Nintendo reported significant increases in hardware and software sales following the launch of Switch 2. Sales of the new console reached 10.36 million units, more than double what the original Switch achieved during the same launch period, giving Nintendo a 110% jump in net sales and a 19.5% rise in operating profits.