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Reading: Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Folks Behind Dark Souls, Elden Ring TTRPGs
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Online Tech Guru > Gaming > Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Folks Behind Dark Souls, Elden Ring TTRPGs
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Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Folks Behind Dark Souls, Elden Ring TTRPGs

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Last updated: 29 January 2026 07:26
By News Room 2 Min Read
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Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Folks Behind Dark Souls, Elden Ring TTRPGs
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Elden Ring: Nightreign is getting a tabletop RPG adaptation from Group SNE, the same team behind the tabletop RPG versions of Dark Souls, Elden Ring, and Armored Core 6.

This news was first spotted by Polygon having been shared by Kadokawa’s official Fujimi Dragon Book Editorial account on Twitter/X. According to the post, it’s set to be published soon, in spring of 2026.

There aren’t any further details as to what this campaign will entail, but as a Nightreign lover, I don’t find it too hard to imagine. Nightreign already has a wonderfully clear-cut class system, and the potential for different DMs to shuffle abilities, monsters, bosses, hazards, events, points of interest is extremely strong. Like the game itself, such a campaign could be extremely replayable as well.

There is a sneak peek of the Nightreign campaign coming in GM Warlock magazine, but unless you can read Japanese, this probably isn’t that useful to you. We also don’t even know that it will get a localization into English.

Group SNE is responsible for a number of tabletop campaigns, board and card games, and light novels, including the aforementioned tabletop games based on FromSoftware properties, as well as the entire Record of Lodoss War campaign setting and Sword World RPG, a tabletop game first published in ’89 that has since gone on to become a phenomenon in Japan.

I hope we see the Nightreign campaign make it to the USA, because Nightreign rips, dude. It’s probably one of the most addictive 7/10 games I’ve played in years, and the recent DLC has only managed to get its hooks in me even deeper. Sure, the new map is confounding, but once you’ve fallen off it 10 or 20 or 30 times, you really do get the hang of it.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email protected].

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