By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Online Tech Guru
  • News
  • PC/Windows
  • Mobile
  • Apps
  • Gadgets
  • More
    • Gaming
    • Accessories
    • Editor’s Choice
    • Press Release
Reading: PEGI’s loot box rule changes are welcome, but they should be retrospective | Opinion
Best Deal
Font ResizerAa
Online Tech GuruOnline Tech Guru
  • News
  • Mobile
  • PC/Windows
  • Gaming
  • Apps
  • Gadgets
  • Accessories
Search
  • News
  • PC/Windows
  • Mobile
  • Apps
  • Gadgets
  • More
    • Gaming
    • Accessories
    • Editor’s Choice
    • Press Release
‘Uncanny Valley’: Anthropic’s DOD Lawsuit, War Memes, and AI Coming for VC Jobs

‘Uncanny Valley’: Anthropic’s DOD Lawsuit, War Memes, and AI Coming for VC Jobs

News Room News Room 12 March 2026
FacebookLike
InstagramFollow
YoutubeSubscribe
TiktokFollow
  • Subscribe
  • Privacy Policy
  • Contact
  • Terms of Use
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Online Tech Guru > Gaming > PEGI’s loot box rule changes are welcome, but they should be retrospective | Opinion
Gaming

PEGI’s loot box rule changes are welcome, but they should be retrospective | Opinion

News Room
Last updated: 12 March 2026 19:43
By News Room 7 Min Read
Share
PEGI’s loot box rule changes are welcome, but they should be retrospective | Opinion
SHARE

Leon Y. Xiao of Beclaws, the author of GameIndustry.biz’s annual Loot Box State of Play feature, gives his opinion on PEGI’s landmark decision over loot boxes, whereby from June onwards, games submitted for classification that contain paid random items will be rated PEGI 16.

Overall, I see this development as positive: giving more information and better warnings to young people and parents about potential risks without actually restricting their ability to play games and spend money cannot be harmful. However, I do think this is a direct response to forthcoming EU regulation (the Digital Fairness Act) and an attempt to dissuade stricter legal regulation through better industry self-regulation.

Firstly, I am most concerned about how this rule will not apply retroactively. I understand why not: it’s difficult and costly to go back and reassess the age ratings of thousands of games. However, we must recognise that games, particularly those that mostly monetise with loot boxes, are long-term services that are designed to operate for many years (arguably permanently; I don’t see Fortnite dying for decades to come).

Today, most people are playing and spending money on ongoing games from six or more years ago. This means that the vast majority of games with loot boxes will continue to generate revenue for at least another decade without being subject to this rule.

Consequently, young people and children will not be better protected in relation to the most popular games, like Brawl Stars or Genshin Impact, because they were all released many years ago, and this new rule does not apply retroactively. However, many children will of course continue to play those games and spend money on them for many years to come. Very few newly released games make it into the highest-grossing lists. This means that in practice, this new rule will apply to very few games that actually matter.

For comparison, the similar Australian rule around loot boxes actually requires previously released games with loot boxes that have since been updated substantially to also have their age ratings updated and increased according to the new rules, so there is precedent for applying the rule retroactively to games that continue to be updated and monetised.

This non-retroactivity also raises anti-competition concerns, as it makes it even harder for newer companies to compete when their games with loot boxes must bear a higher age rating and potentially have fewer players as a result.

I would recommend that PEGI increases the age ratings of the most popular games with loot boxes today, even though they were released many years ago. Doing this would more accurately reflect the current commercial realities of the video game industry. A game’s original release date is irrelevant. Its current popularity is. Loot box regulation should address what is happening now.

“I would recommend that PEGI increases the age ratings of the most popular games with loot boxes today”

Secondly, 16+ for loot boxes is quite strict in comparison to other countries. Germany decided on 12+, Australia decided on 15+, and Apple decided on 9+ (these minimum age ratings are applied just for the presence of loot boxes, irrespective of anything else). This range of values might be confusing to parents whose children play on multiple platforms (e.g., both iPhone and Nintendo Switch), so I think internationally this is sending mixed messages. To be fair, the scientific evidence is not yet in place for us to say where the line should be drawn. PEGI has chosen to be more cautious and stricter than others, but a lower age rating would have been justifiable.

Thirdly, having more rules may improve child and consumer protection; however, for the rule to be truly effective, it needs to be implemented and complied with well. Previously, we have found that PEGI did not always correctly label games with loot boxes. Credit is due to PEGI for quickly fixing those mistakes. But I would recommend monitoring the implementation of this rule, rather than just assuming it will be perfectly complied with.

In particular, I am more concerned about when PEGI age ratings are automatically generated through the International Age Rating Coalition questionnaire that companies fill out before listing their game on digital storefronts like the Google Play Store. Companies might not be truthful or might mistakenly fail to declare the presence of loot boxes. We found that Australia’s similar rule was not implemented well, with many games receiving incorrect age ratings that were too low.

Will there be active monitoring and enforcement by PEGI to ensure that the rule is actually applied? I have reasonable confidence in PEGI given its past performance, but I promise my team will externally audit.

Fourthly, and very importantly, the non-loot-box-related new rules are also notable in recognising wider concerns that parents and policymakers have about in-game purchases. It’s not just loot boxes. Limited-time offers, battle passes, and even daily logins have been highlighted and addressed. I am glad to see this starting an industry-wide debate as to whether and why these mechanics may not be suitable for young children.

Share This Article
Facebook Twitter Copy Link
Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

The AMD Ryzen 7 9800X3D Processor Drops to the Lowest Price Ever, Also Includes Crimson Desert

The AMD Ryzen 7 9800X3D Processor Drops to the Lowest Price Ever, Also Includes Crimson Desert

News Room News Room 12 March 2026
FacebookLike
InstagramFollow
YoutubeSubscribe
TiktokFollow

Trending

John Solly Is the DOGE Operative Accused of Planning to Take Social Security Data to His New Job

John Solly, a software engineer and former member of the so-called Department of Government Efficiency…

12 March 2026

The original AirTag is the cheapest it’s ever been

Despite the fact Apple released a new AirTag in January, the first-generation AirTag is still…

12 March 2026

US Lawmakers Move to Kill the FBI’s Warrantless Wiretap Access

A bipartisan privacy coalition in the United States Congress introduced legislation on Thursday that would…

12 March 2026
News

Google’s TV Streamer 4K doubles as a smart home hub and it’s on sale

Google’s TV Streamer 4K doubles as a smart home hub and it’s on sale

Between March Madness and the Oscars, now might be a good time to improve your TV setup. Google’s TV Streamer 4K is currently on sale for $79.99 ($20 off) at…

News Room 12 March 2026

Your may also like!

What it was like to watch grieving parents stare down Mark Zuckerberg in court
News

What it was like to watch grieving parents stare down Mark Zuckerberg in court

News Room 12 March 2026
Google Is Not Ruling Out Ads in Gemini
News

Google Is Not Ruling Out Ads in Gemini

News Room 12 March 2026
Facebook Marketplace adds AI auto-replies for annoying ‘Is this still available?’ messages
News

Facebook Marketplace adds AI auto-replies for annoying ‘Is this still available?’ messages

News Room 12 March 2026
Physical Copies of Resident Evil Requiem for All Platforms Are Back in Stock at Amazon
Gaming

Physical Copies of Resident Evil Requiem for All Platforms Are Back in Stock at Amazon

News Room 12 March 2026

Our website stores cookies on your computer. They allow us to remember you and help personalize your experience with our site.

Read our privacy policy for more information.

Quick Links

  • Subscribe
  • Privacy Policy
  • Contact
  • Terms of Use
Advertise with us

Socials

Follow US
Welcome Back!

Sign in to your account

Lost your password?