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Reading: Meta VR Glasses, Ray-Ban Meta Audio, Ray-Ban Meta Gen 3: Specs, Features, Prices
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Online Tech Guru > News > Meta VR Glasses, Ray-Ban Meta Audio, Ray-Ban Meta Gen 3: Specs, Features, Prices
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Meta VR Glasses, Ray-Ban Meta Audio, Ray-Ban Meta Gen 3: Specs, Features, Prices

News Room
Last updated: 24 September 2026 00:47
By News Room 4 Min Read
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After months of controversy about the privacy of its smart glasses, Meta has unveiled the next iteration of its product lineup. At its Meta Connect event in Menlo Park, CEO Mark Zuckerberg announced all the new glasses the company is putting out into the world.

Its popular Meta Ray-Ban glasses are now in their third generation, but two new models steal the show: a powerful, slimmed-down version of Meta’s Quest headsets capable of virtual and augmented reality modes and a camera-free pair of Ray-Ban-branded smart glasses, called Ray-Ban Meta Audio. Meta is also bringing its Muse AI agent to its smart glasses platform.

Meta VR Glasses

The next evolution of Meta’s Quest VR headset is something truly different. Instead of a heavy helmet-like headset, the new Meta VR Glasses look like big goggles. They’re five times lighter than the Meta Quest 3. They sit on the nose, right in front of your face like glasses, with no headstrap needed.

Meta’s VR Glasses.

They look and feel more like the virtual display glasses made by companies like Viture, and what Xreal’s Project Aura seems to be shaping up to be—lightweight mixed reality lenses that let you access virtual spaces without the burden of a VR headset.

There are no included controllers, though the device can connect to Meta’s previous Quest controllers or gamepads like an Xbox controller. Instead, the wearer controls the device with hand movements and finger pinches, similar to Android XR and Apple’s Vision Pro. Eye tracking pinpoints what you’re trying to access. You can pinch with two fingers to open an app or interact with something on the screen. Form a fist and flick your thumb up or down to scroll the screen.

Inside, the lenses feature a 5K micro-OLED display with a resolution of 2412 x 2288 pixels per eye. The computing power is offloaded to an attached compute puck, which also houses the battery.

Small prescription lens inserts can be magnetically clipped inside the lenses. (Meta has not shared how much those will cost.)

The software is the same that runs on Meta’s Quest VR devices, so movie and game titles in the Quest ecosystem will work on the VR Glasses. That includes games like Beat Saber, live sports apps, and streaming services like Disney+. There are digital workspace modes that let you have multiple monitor screens around you. The VR Glasses can also display a virtual keyboard on a surface in front of you, then use the embedded cameras to track specific finger placements.

The only immediate downside compared to other VR headsets—at least that I could tell from a brief demo at Meta Connect—is that the VR glasses don’t cover your entire field of vision, so it doesn’t feel as immersive as a traditional VR headset.

Meta says the VR Glasses cost $1,300 and will ship in the spring of 2027.

Ray-Ban Meta Audio

The Ray-Ban Meta Audio do not have cameras for video or photo capture.

Courtesy of Meta

Meta has spent the past few months being absolutely pummeled by controversy about the privacy issues inherent in its camera-enabled smart glasses. The solution? A pair of smart glasses with no cameras.

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Meta is making a standalone Muse AI gadget

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