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Reading: Elden Ring Nightreign Patch 1.01.4 Out Now, but Don’t Expect Much From It
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Online Tech Guru > Gaming > Elden Ring Nightreign Patch 1.01.4 Out Now, but Don’t Expect Much From It
Gaming

Elden Ring Nightreign Patch 1.01.4 Out Now, but Don’t Expect Much From It

News Room
Last updated: 2 July 2025 13:41
By News Room 3 Min Read
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FromSoftware has released a new patch for Elden Ring Nightreign, although it focuses on bug fixes and not new features or balance changes.

Highlights for update 1.01.4 — available now for Elden Ring Nightreign across all platforms — include the weapon type now being displayed in each Armament Information menu, a bug fix for matchmaking failing after two players joined and left your team at the same time, and achievement-related problems.

There’s also a fix for an exploit that let playable characters revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen. Patch notes are below.

The patch does not add the much-wanted duos mode, which FromSoftware has said is on the way. The developer has promised further updates are set to be released as the developer’s first live service game takes shape.

Meanwhile, FromSoftware announced that the Everdark Sovereign version of the Sentient Pest will land in Limveld at 6pm PDT today, July 7.

We’ve got plenty of Nightreign tips and tricks to help you take down all the eight Nightlord Bosses, and if you’re wondering how to unlock the two locked Nightfarer Classes, check out How to Unlock the Revenant and How to Unlock the Duchess, plus How to Change Characters.

Elden Ring Nightreign update 1.01.4 patch notes:

Bug Fixes

  • The Weapon Type will now be displayed in each Armament Information menu.
  • Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
  • Fixed a bug where the acquisition of the gesture “It’s Raining!” through Multiplayer would not register properly.

Note: You can obtain the gesture by meeting the conditions, even if you have met them before.

  • Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
  • Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
  • Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the “Shifting Earth: Crater”, the “The Crater” achievement would not be awarded despite clearing the area.

Note: Even if you have already earned the achievement, meeting the “Crater” clear conditions will award you with the clearing credit again.

  • Fixed several other instances of bugs.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

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