Last month, Larian Studios presented console players of Divinity: Original Sin 2 with a special treat: an upgraded version of the game for PS5, Xbox Series, and delightfully, Nintendo Switch 2. But while Original Sin 2 has been on Nintendo’s system since 2019, Larian’s next game, Baldur’s Gate 3, never made it to any Nintendo console. Why not? Well, Larian at least says it wasn’t its decision.
In a Reddit AMA today conducted by various members of Larian, CEO Swen Vincke took a moment to answer a question about whether or not Baldur’s Gate 3 for Nintendo Switch 2 was “even possible”. Sadly, his answer wasn’t a happy one: “We would have loved to but it’s wasn’t our decision to make.”
Vincke is speaking in the past tense because officially, Larian is done with Baldur’s Gate 3. It’s still supporting the game with minor bug fixes, but there’s no reason to expect the studio to do a whole new release on a new platform now, especially since it’s moved on to a new Divinity game. That leaves Wizards of the Coast in charge of the future of Baldur’s Gate 3, meaning a port isn’t happening without its blessing.
Which seems to be what Vincke is implying here – that Larian would have done one, but Wizards for whatever reason decided not to. Wizards of the Coast declined to comment.
Which is a shame for Switch owners, because Baldur’s Gate is a fantastic game. We gave it a 10/10 at launch, saying that “with crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur’s Gate 3 is the new high-water mark for CRPGs.”
We covered other topics from Larian’s AMA today, such as what happened to Wyll’s storyline in Baldur’s Gate 3 and how Larian will (or won’t) use generative AI for Divinity.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email protected].