Veteran video game developer Peter Molyneux has announced a release date for what’s described as his final god game: Masters of Albion.
Molyneux and his studio 22cans confirmed Masters of Albion for April 22, 2026 exclusively on PC via Steam, alongside a new video, below. 22cans said the trailer shows off Masters of Albion’s “unique blend of cosy creativity by day and brutal survival by night.”
Molyneux, who famously developed the likes of Fable, Populous, Dungeon Keeper, and Black & White before founding 22cans in 2012 and releasing controversial god game Godus, worked with the likes of Mark Healey, Russell Shaw, Iain Wright, and Kareem Ettouney on Masters of Albion.
“Blending strategy, simulation, town management, and real-time defence, the game gives players extraordinary freedom to play the game the way they want to play it,” 22cans said.
“Taking inspiration from some of Peter’s classic titles, Masters of Albion is a return to form, blending gameplay mechanics from multiple genres, strategy with simulation, town management with defence, to reinvigorate the god game, and give players the power and freedom to create. Or destroy…”
Here’s a comment from Peter Molyneux:
“Masters of Albion is the culmination of my life’s work, a game that owes so much to titles like Dungeon Keeper, Black & White, and Fable. It’s a totally unique game that we hope will delight players, a game that brings God Games into the modern gaming landscape and puts the genre firmly back on the map.”
Masters of Albion game features:
Build, Create, and Customise
As a god, you have absolute freedom over your towns and villages:
• Design and build every structure
• Hire, house and manage your workforce
• Customise buildings with paint, patterns and embellishments
• Combine building types into unique multi-purpose structures
• No timers or waiting, build instantly and iterate freely
From small workshops to sprawling towns, Albion grows exactly how you decide.
Wield the Power of the God Hand
Command the world with ancient powers:
• Manipulate buildings and objects freely
• Possess and control the living
• Inspire, reward, insult, or punish your people
• Throw giant boulders, spiked balls, exploding barrels or just plain old-fashioned people
• Rain lightning, fire and destruction down upon your enemies
• Shape Albion with absolute authority
Enjoy the freedom that being a god brings, but with great freedom comes great responsibility.
Roam Freely Across Albion
Experience the world from multiple perspectives:
• View Albion from the heavens or possess living beings to explore on foot
• Control heroes, dogs, workers and even chickens
• Complete quests to unlock treasures and secrets
• Delve into dangerous underground cave networks
• Craft weapons and armour for your heroes
• Design the clothes that your workers wear (however bizarre)
• Explore, experiment and uncover the forgotten history of Albion
Defend the Night
When night falls, Albion is no longer safe. Malevolent creatures emerge from the darkness, attacking towns and killing indiscriminately. Survival depends on preparation and decisive action:
• Design, build and arm powerful defensive turrets
• Hire heroes to protect the people
• Escort the vulnerable through the terrors of the night
• Construct walls, choke points, and deadly defences
• Channel enemies into carefully planned kill zones
• Use god powers to strike fear into the undead
• Possess heroes and fight enemies directly in real-time combat
Each night tests your planning, creativity, and resolve.
Key Themes
• Power and responsibility
• Industry versus ancient magic
• Freedom of choice and consequence
• Cosy creativity contrasted with chaos and danger
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].