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Reading: Team17 parent company Everplay reports 10% profit increase in 2025
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Online Tech Guru > Gaming > Team17 parent company Everplay reports 10% profit increase in 2025
Gaming

Team17 parent company Everplay reports 10% profit increase in 2025

News Room
Last updated: 26 March 2026 06:38
By News Room 4 Min Read
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Team17 parent company Everplay reports 10% profit increase in 2025
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Team17 Digital parent group Everplay has published its full-year financial results for 2025, reporting flat revenue and a 10% increase in gross profit.

The company announced its rebranding from Team17 Group last June. It also named Mikkel Weider as CEO, who joined in January 2026.

Here’s what you need to know:

The numbers

  • Revenue: £166 million, flat year-on-year
  • Gross profit: £76.3 million, up 10% year-on-year

The highlights

Everplay attributed flat revenue to the end of low-market direct physical game distribution, which significantly increased its gross margin. Excluding physical game distribution, revenue rose by 5%.

New releases boosted revenue by 80%, with 11 new titles in 2025. These included Sassy Chap Games’ Date Everything, Windwalk Games’ Sworn, Weltenbauer Software Entwicklung’s Firefighting Simulator Ignite, and StoryToys’ Lego Bluey.

Everplay noted that while back catalogue performance, which accounted for 65% of total revenue, “did not match the exceptionally high levels” recorded in 2024, it did deliver double-digit growth compared to 2023.

During FY25, Everplay acquired a minority stake in Battalion developer Bulkhead, alongside Super Media Group and Hiro Capital.

It also acquired the rights and assets of the Hammerwatch franchise, several IPs from Bearded Brothers, and long-term publishing rights for seven previously published titles. These include Clever Plays’ Operation: Tango, 2pt Interactive’s Heavenly Bodies, and Gentle Giant’s Spiritfall.

Looking at Everplay’s divisions, Team17 saw an 8% increase in total sales to £106 million. Six new games drove a 700% rise in new-release revenue.

It specifically highlighted Date Everything, which has amassed over 750,000 players since its June 2025 launch.

Astragon’s revenue declined 33% after stopping low-margin direct physical game distribution. Without this factor, revenue fell by 18%.

“Although new releases and the back catalogue performed below expectations, by aligning investment in new content, operations and talent around astragon’s most popular and scalable franchises, a considerably improved performance is expected for FY 2026,” Everplay said.

StoryToys reported a 25% increase in revenues to £30.4 million, supported by one new app launch and 740 app updates. This included the launch of Lego Bluey, which surpassed one million downloads in its first month.

Looking ahead, Everplay said it is “well-positioned to deliver another year of profitable growth in FY 2026, as well as continued growth over the medium to long term”.

“My first three months at Everplay have been hugely exciting and reinforced my confidence in the Group’s long-term potential,” said CEO Mikkel Weider.

“FY 2025 again showed the benefit of the Group’s portfolio strategy. The teams have worked exceptionally hard to deliver an impressive double-digit profit growth, and I thank them all for their dedicated commitment.

He continued: “FY 2026 has one of the busiest and highest quality new release line-ups in several years, packed with first-party IP and exciting third-party titles such as Wardogs. Combined with the new partnerships and acquisitions made in the previ

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