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Online Tech Guru > Gaming > ‘We Let You Down, and We Let Ourselves Down’
Gaming

‘We Let You Down, and We Let Ourselves Down’

News Room
Last updated: 9 March 2026 10:39
By News Room 3 Min Read
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‘We Let You Down, and We Let Ourselves Down’
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The team behind Project Motor Racing has acknowledged the game did not meet expectations upon its initial release in November. The admission comes via a new newsletter update from developer Straight4 Studios, which also announced a major update is set to arrive at the end of March.

“When we launched Project Motor Racing in November, we set out to build a racing sim that captured the intensity, immersion, and discipline of real motorsport,” the studio wrote.

“So let’s start with the simple truth: we didn’t hit the mark. Not on the stuff that mattered most. We let you down, and we let ourselves down.”

Conceding “more than one thing” went wrong, the studio explained it has been focusing on working “tirelessly to right the ship.”

“Patch by patch, we’ve listened closely to your feedback – the good, the bad, and the blunt – and we’ve acted on it,” the studio continued. “We’re now seven patches into making PMR the experience you want. Are we there yet? No. Not yet. But we’re moving closer to the standard you deserve and the standard we expect of ourselves.”

“At the end of March, we’ll be delivering a really significant update aimed at resetting PMR’s foundation and bringing the sim much closer to what a serious motorsport title should feel like. We’ll share a lot more detail about what this looks like throughout March.”

The most recent update for Project Motor Racing arrived just days ago, introducing the 2013 Ford FG Falcon V8 Supercar as a free vehicle for all players, plus a “total overhaul to the GT4 class.”

IGN’s November 2025 review of Project Motor Racing noted the sim’s great selection of cars and praised its self-contained nature, which overtly shunned a subscription model or “free-to-play chicanery,” but noted that, unfortunately, “Project Motor Racing feels like an early access game that hasn’t actually been identified as such” and made for a “mediocre single-player racing experience” at that time.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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