Epic Games has given us our first peek at Rocket League running on Unreal Engine 6.
The teaser was barely more than a minute long, but referred to a “new era, new engine” and flashed up the Unreal Engine logo with a six appended to the side. You can watch it yourself now on YouTube.
There was no other information forthcoming – no release date, no feature list; nothing, I’m afraid – and neither Epic nor Psyonix have offered any details about the new engine at this time.
“What. A. Moment. The crowd reacts to the new era of Rocket League,” is all Psyonix says in the video description.
Unreal Engine’s current stable build is 5.7, bringing you “the tools you need to build expansive, lifelike worlds filled with rich, beautiful details, and cleanly render them in real time at high fidelity on current-generation hardware.”
With this release, you can procedurally generate dense foliage and other content “at massive scale,” as well as “author complex layered and blended materials with true physical accuracy; and use a magnitude more lights than ever before to illuminate your worlds with complete artistic freedom.”