New data from trade body TIGA reveals that UK games studios are focusing on PC development, while deprioritising mobile platforms.
According to figures shared exclusively with GamesIndustry.biz, 46% of studios named PC as their main platform. Between May 2024 and September 2025, 56% of start-ups also focused on PC.
The proportion of studios working on mobile games fell from 33% to 31.6%. Their share of total industry jobs also dropped from 19% to 17.9%.
Console games accounted for a larger share of industry jobs, rising from 47.2% to 50% during the survey period, despite a 2.1% decrease in headcount at console-focused studios. This indicates sharper declines in other market segments.
“PC and console development continues to underpin the strength of the UK games development sector,” said TIGA CEO Richard Wilson.
“Our findings show that PC remains the leading primary platform for UK studios and start-ups alike. At the same time, console production continues to represent a major share of industry employment, even as studios face challenging market conditions.
“These insights help to underline the importance of maintaining a policy environment that supports investment, growth and job creation across the UK games industry.”
This overall platform strength comes as the UK development sector faces its “most severe downturn on record.”
Last month, TIGA’s data revealed a net loss of 1,537 development jobs between May 2024 and September 2025, representing a 4.5% annualised fall.
“After 14 years of uninterrupted growth, we are now seeing a decline of unprecedented scale and speed,” said Wilson.
“Without decisive policy intervention, the UK risks losing thousands of highly skilled jobs and ceding ground to better-supported international competitors.”